Gameplay

NomadWildLife

by Klizmer

Brings the steppe, the winter lands and the desert to life: deer, hares, boars, wolves, bears, snakes, scorpions, jackals, geese and quails live around you. Hunt them with a pump shotgun or a knife, b

AI-assisted

# gameplay

Endorsements
0
Downloads
2
Subscribers
1
Version
0.4.9
Last updated
9 Nov 2026
Original upload
9 Nov 2026
Virus scan
🛡 Clean

Subscribe to have Nomad Mod Downloader and the in-game Mods menu install it and keep it updated.

Requirements

Mods from this site

Mod nameNotes
BepInEx for Nomad Drive by AkoRit

About this mod

Description
Wildlife & Hunting brings Nomad Drive’s world to life. Deer, hares, boars, wolves, bears, snakes, scorpions, jackals, geese and quails live in the steppe, the winter lands and the desert. Hunt them with a pump shotgun or a knife and butcher the carcass into the game’s own raw steaks. Stay alert, though: some of them hunt you. In the desert, man-sized giant scorpions stalk travellers day and night.

Installation instructions
Install BepInEx 5 for Nomad Drive.
Close the game.
Extract the ZIP into the game folder (

steamapps/common/Nomad Drive
next to

Nomad Drive.exe
Merge the

BepInEx
folders when asked.
Start the game.

BepInEx/LogOutput.log
should contain

Nomad Drive Wildlife & Hunting v0.4.1 loaded
To uninstall, delete

BepInEx/plugins/NomadWildlife


Main features
11 animals with their own behaviour.

Deer herds flee from gunshots.
Boars charge when wounded.
Wolf packs hunt at night and in winter.
Bears are rare and attack anyone who comes too close.
Snakes and scorpions have venomous bites and stings.
Jackal packs get dangerous at night.
Geese can be shot in flight.
Quails burst out of the grass.
Giant desert scorpions. They are man-sized, armoured, tougher than a bear and only crushed by a car at 80+ km/h. They circle your car while you sit inside. Rare scorpion nests appear at night, with loot guarded by 3–5 of them.
Hunting gear as normal game items. The pump shotgun, the hunting knife and boxes of 12 gauge buckshot spawn with the game’s own loot.

The shotgun has a 5+1 tube, loads shell by shell, racks the pump and ejects spent hulls.
Buckshot is deadly up close and weak at range.
Head shots deal 1.6× damage.
Butchering gives the game’s raw steaks. Meat freshness depends on how long the carcass has been lying there, and old carcasses spoil.
Tracks and blood trails. Animals leave footprints in snow and sand, and wounded ones leave blood. Follow them to find your kill.
Scavengers. Leave a carcass alone and jackals (wolves in winter) come to eat it until nothing is left.
Headlights and horn. Prey freezes in your headlights at night. The horn scares prey and jackals; predators ignore it.
Roadkill. Hitting an animal with a car hurts or kills it and slows the car down.
Group morale. When more than half of a pack or herd is killed, the survivors run away.
Procedural animation for every animal. They walk, gallop, graze, sniff, listen, lie down to rest and limp when wounded. They also attack, react to hits and collapse. Birds fold their wings, take off, glide and tumble when shot.
First-person hands for drawing, reloading, stabbing and butchering.
Living ambience by biome and time of day. Grasshoppers, crickets, larks, crows, owls, nightjars and distant howls. Sounds are muffled inside vehicles and buildings.
Difficulty presets: Calm, Normal and Wild. Almost everything is configurable: density, species, damage, toughness, loot chances, weapons and sounds.
Multiplayer. The host decides, so everyone with the mod sees and hunts the same animals. Players without the mod can still join.